Exploring the Fallout Universe, the Gaming World’s Most Surprising Television Success
The post-apocalyptic TV series has come back to its platform, and it's safe to say that fans were delightfully shocked by the caliber of its debut season. By depicting the retro-futuristic, nuclear-ravaged United States through the lenses of three different characters, it effectively portrayed multiple facets of the gamer's adventure.
There was Lucy the vault dweller, attempting to do the right thing and finding that the barren landscape made that incredibly hard; Brotherhood initiate Max, the Brotherhood of Steel initiate, who starts challenging his organization's leadership and unleashes significant chaos in mechanized battle suit; and the Ghoul, a standout performance who has completely shed any moral compass out in the radioactive wastes.
Building Anticipation for the Second Season
The debut season's finale disclosed crucial details about those responsible for the global annihilation that sealed a group of people in subterranean shelters for hundreds of years. It also left plenty of questions open for the next installment – and, now, expectations are much greater.
“We’ll take ‘not terrible’ – let’s get that on a poster,” quips one of the series creators.
“Starting the initial season, people were like, ‘Just get it right’,” adds Todd Howard. “We are ecstatic with the feedback to the show, so now people are coming in with more enthusiasm and different expectations.”
A New Vegas Vibe for the Next Installment
The new season is located in the neon-lit city, the backdrop of the beloved game Fallout: New Vegas, which is widely regarded for having the sharpest dialogue and cast in the series, even if it was a bit broken at launch.
“It’s more of a desert vibe, a Mojave vibe, that’s so integral to that game,” notes the co-creator. “That dusty, desolate iconic highway feeling of the game is so much enjoyable to bring into the show.”
In the show's timeline, a long time has passed since the story of the New Vegas game by the time the characters make their way there. However, the creators indicate that it does reference the player’s journey.
The Importance of Physical Sets
The Fallout TV series is praised for its tangible quality – its production team prioritized physical models and locations were fabricated, echoing the improvised nature of the settlements in the games.
“As a sci-fi fan, so many series I watch, I’m aware that they’re all filmed against a green screen,” says another of the showrunners. “The key objective of an translation, particularly of a interactive medium, is to appear as if it’s real.”
Actually, virtually every element you see on-screen is practical, even the legendarily scary mutated beasts known as the apex predators. In the show, they are created using animatronics, and were by all accounts rather intimidating up close.
Made by Fans, for Fans
The Fallout series resonates because it is crafted by skilled directors who are also dedicated players, alongside the game developers behind the franchise. This shared passion for the lore is clear in the end result.
The second season is being released on a weekly basis rather than as a full-season drop, representing a shift from the initial release. This approach will foster a new viewing experience, a dynamic the team themselves are excited to observe.
“It delves deeper, it’s larger in scale, it’s more humorous, it has a lot of surprises,” says the game director. “I am excited to seeing what people think.”